Fly anywhere in the world & See the World in Microsoft Flight Simulator
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He took some flyovers and dusted the memories of the street design of my hometown, Kailua, Hawaii, but I can say with success that I found the home of my childhood while I was buzzing in the Cessna 172 during a hand. in overview with Microsoft Flight Simulator.
Whenever I played a new version of MSFS, looking for my home was almost always my first activity (after I left, of course). After more than 30 years of “flying”, I have seen my city transform from polygonal squares to terrestrial meshes and pixelated landscapes. But I had never been so convinced that what I had just stolen was not my real home. Or the beach on the street where I would take my dog. Or the primary school where I was going to ride a bike. All these fine and precise details amazed me of the reality (and accuracy) of our world in the new Microsoft Flight Simulator.
A global scale
Thanks to the combination of global satellite data and Bing aerial imagery, Azure Cloud’s power to bring a visual representation of the entire planet to life (2 petabytes of data, to be precise) and to procedural techniques they use team-developed machine learning algorithms that define where to generate trees, grass, terrain surfaces and other elements based on global data, help bring this flight to life … no … world simulator.
Microsoft Flight Simulator
It is so precise that Visual Flight Rules (VFR) are fully applicable here. In other words, the world is recreated with such precision that you, as a pilot, can navigate visually by following roads, rivers and lakes known to find your way (AKA, I bet you can also find your home) . The amazing thing here for MSFS is that all of this is replicated globally, allowing you to see the world in the comfort of your virtual booth.
Do you want to approach Mount Fuji? Go for it. Fly along the Great Wall of China? Of course it’s possible. Traveling the Pacific Coast Highway? You better believe him. Microsoft Flight Simulator is emerging not only to be an example of creating a flight simulator today, but also as a great learning tool for the class and for those who want to “see” the world without leaving their home. . Everything is there and it is very impressive to contemplate.
A perfect partner
Satellite data is one thing, but it’s the association with Asobo Studio that really helps bring Microsoft Flight Simulator to life. The aforementioned automatic learning techniques they have developed help to increase Bing Maps and the power of Azure to detect elements such as the location of trees in the world, add missing buildings, take into account the colors of the roof ; All this by examining the Bing data that then uses Azure to transmit the data in real time to Microsoft Flight Simulator in order to render what you see and to fly over as accurate as possible. This means that while you are flying, the data will be transmitted to your PC from the cloud to help you complete all the details of the ground, sky and weather.
Microsoft Flight Simulator
Yes, it will adapt to your available bandwidth. Then, if you have a fast Internet connection, the data will be transmitted and updated much faster and closer to real time. However, if your bandwidth is low, the amount of data downloaded to your computer is automatically adjusted. You will also have the opportunity to download in advance the sections you want to fly in advance. So, for example, if you’re drawing a route from Seattle to San Francisco, you can download (pre-cache) all that data before you go. Then, Asobo techniques will continue and procedurally generate all the terrain details, such as grass blades, wind-influenced waves, road lights, construction details, all of which give a realistic representation of the world. flight. on this subject.
The sky is the limit
Of course, we can’t just talk about details on the ground when it comes to a flight simulator. Of course, there is heaven. You know, this thing you’re going to steal. What is impressive here are all the details of atmospheric simulation, such as the way clouds move and react to mountains, valleys and hills. Or how fog is generated to create thick and dense layers that you can explore.
There are a number of other finer details that help create the sky in Microsoft Flight Simulator, such as particles, pollution, shadows from the ground clouds; All this helps to give the world a unified and realistic appearance. You can even make rainbows as elements such as humidity, the direction of the sun, etc. All are based on physical factors. It’s quite impressive
Microsoft Flight Simulator
And then, there is rain, which also has its own physical properties in the game and reacts to your plane depending on how you “cut” it. Then, for example, if it is on the asphalt, thicker drops stick to the windshield and then drip slowly. Take speed and you will drag them and you will take shape on the windshield.
Other refined elements help bring the sky to life, such as the day-night cycle that encompasses everything from sunlight to the intensity of stars and city lights. All help to give a realistic representation in the game, also allowing the VFR at night.
Simmers can choose to experience the weather in real time, no matter where they fly, and users can also customize the weather as they see fit, at any time, using a weather forecasting tool. drop-down menu on the screen. Then, if you want to say, hover your mouse over the blue sky for a minute and then try to navigate this storm that currently prevails in your home. All this can be configured on the fly without having to leave the game menu.
Microsoft Flight Simulator
While playing with this configuration, I discovered that it stimulated me throughout my practical experience in MSFS by experiencing various flight events for a short period of time. I took off on a clear day, flew through a rain storm, then turned right and landed at night, all in about 10 minutes. It is an incredible and ideal feature for experienced pilots looking for a fast mid-flight challenge and for more casual travelers who want to experience the weather as quickly as possible.
If it’s not broken
The simulator itself will use much of the code inherited from previous versions of Microsoft Flight Simulator, with no reason to eliminate years of work. Naturally, several adjustments will be needed to take advantage of today’s most powerful computers. Therefore, elements such as physics in the game are new and rewritten from the old code, as well as dynamic frictions and global elements such as sloping leaks are now possible in the game. “inherited” configuration if you prefer how the aircraft worked in earlier versions of MSFS.
Other modifications to the basic physics engine and aerodynamics have also been rewritten. The air is not a simple void in which you will fly. You will feel it while your plane rises, slips or glides in contact with it, explaining the presence of elements such as ice on the wings, pollution particles or how the wind blows. It moves through buildings or on top of trees. Your plane will accurately answer all this now. And when landing on the ground, the friction elements of rubber asphalt have also been improved, which gives you a better idea of what it is like to “stick” to a landing.
Perhaps most impressive is that each piece of the plane has its own dynamic and physical characteristics. Whether it’s the way the air passes over the wings, the shape of the cabin windows or the blinds, they all have their own aerodynamic characteristics to explain the elevation and resistance. All this gives you a talent that will push you up and down, all with a realistic representation of how you would react in real life.
Once inside the cabin, it is as impressive as the exterior models of the aircraft, all created with high-fidelity 4K materials. The interior of the cab also responds to the way the light passes through the glass to affect the appearance of the instruments, which sometimes makes them more difficult to read depending on the position of the sun in relation to your aircraft. All instruments now have their own physical characteristics (needles, etc.) and we are told to cheer well during the game, in addition to setting up glass booths with interactive touch screens for precise navigation.
But I think one of the best easy-to-use implementations will be the interactive checklist feature for those who want to learn what each wheel and switch does in the cab. And these checklists apply to all cab variants on which it is mounted (for example, not all switches are in the same place). It is therefore ideal for those who want to understand how to create a checklist before flight on different aircraft.
And then there is you. The head that floats in the cabin. This is no longer just a static point of view, the pilot’s head will now bow and move relative to the way his plane flies, giving an authentic representation of his presence on the plane. Everything is very convincing.
The team behind Microsoft Flight Simulator intends to identify three main areas: realism, precision and authenticity of the flight. Based on our extended training time with the pre-alpha version of the title, it is clear that they aim not only to achieve all these goals, but also to get them off the skies. It’s really one of the most impressive flight simulators I’ve ever played and I can not wait to visit the world when Microsoft Flight Simulator is launched in Microsoft Store and the Xbox Game Pass for PC. next year.